I’ve been going around Sector 2 trying to finish up missions I couldn’t do the first time around. I just finished the one where I had to kill three local leaders in Last Stop for Ben Carson. When I completed that one, Ben Carson told me I should go visit Miller Grantham in Trader’s Flat. I never did mark where the Last Stop fast travel pod was so instead I headed back up to New Flagstaff, scavenging along the way to make some chips, and fast traveled to Trader’s Flat from there.
When I got to Trader’s Flat I spent a while looking for Miller Grantham and finally found him in the ruins of an old church. When I tried to talk to him, his response indicated that I needed to be level 40 (I’m currently level 27) in order to do his mission.
Now, Trader’s Flat is deep into Sector 3 so it makes sense that the missions there would be at that level, but shouldn’t there have been some sort of indication that this would be a level 40 mission so I didn’t end up spending 1500 chips on fast travel for no good reason? Yeah, sure, fast travel is totally a chip sink put in so that players will have to spend more time scavenging to keep themselves flush, but come on now! The way it was written, Ben Carson’s suggestion to go up there seemed to indicate that it was the immediate next step in that quest chain, not something I’d have to gain 13 more levels before doing. I don’t have a problem with waiting until I’m the right level to get to the next step in a quest chain, but I do have a problem with being led to believe that I should go up there immediately.
Had this been before the advent of fast travel or even just before I’d had Trader’s Flat as one of my registered destinations, this would have involved a long road trip into Sector 3. As it is, I’m out 1500 chips for no good reason, an expense I could have avoided if the dialog had included something that indicated that I’d have to achieve a higher level before I attempted this.
It’s not like other missions don’t have this. There was one I just did that specifically said it as for level 25+. It just seems a kind of cheap way to get mid-level players to go out into the wilds of Sector 3 before they really have a good reason to with no useful benefit to be gained from making the trip.
Maybe this is a leftover from the Icarus days that didn’t take into account new missions chains and/or requirements. I don’t know. All I know is that it was a royal pain in the ass.
Ah well, I guess it’s back to cleaning up Sector 2. I’ve still got plenty to do there.
Filed under: Notes From The Wasteland